Death Lab Rocks
The latest game to rock the stats right at launch this week is Death Lab, a game that will give you a new taste into morbid shooting and gore acid attacks. The game is the genius of Vogd and has startled the online gaming community with its bizarre mix of violence and strategy, giving you a glimpse of the future bio chemical experiments conducted on human prisoners of war….well nearly, in this game its all reversed…as Morpheus from the Matrix says ‘fate has a sense of irony’…this is what happens when the unseen hand of fate helps a prisoner escape.
If you wish to conduct an action packed sniper attack in this encounter then just don't miss ‘Death lab’!
The game is well designed and hand holds you through the first few stages first few levels so as to allow you to get a grip over your powerful ammunition and how you can use them to cause havoc in the most deadly ways including death by electrocution and acid attacks. The game also introduces you to the capabilities of Molotov and ricochets alongside the good old favorite hand grenade and a little later the powerful Tesla weapon.
The game has a ‘hand of God’ story line, and seems to theme on the #3777 code wherein prisoner #17 who is kept in a human testing laboratory is allowed to escape and cause havoc.
As I said the first few levels are quite simple and seems to be designed to hand hold you to get a grip of the game. Once you've earned enough game money you are handed your missions that need to be achieved no matter what.
You may buy yourself ricochet or Molotov upgrades whose price only keeps increasing as the game proceeds, you need to use the weapons conservatively in order to cause maximum damage…try a triple head-shot for size. After level six you've passed the tutorial and are ready to combat in real.
Game play is simple aim and fire but the clues are all in how many you take out in a single shot, over-usage of ammunition will not take you far out of the lab. From level seven onward, your missions are displayed in the upper control panel and if these are achieved you score bonuses.
You also score bonuses for intuitive destruction that minimizes the use of ammunition… So in level seven it goes that you have to use three shots to kill three opponents and that will give you one hundred dollars in game money the secondary point is to achieve three deaths with three grenades and that will give you another one hundred and fifty in game money.
Strategy of the game becomes interesting from level ten upward as you co-ordinate your tactical abilities with the environment and the mission, for example level ten presents you with four soldiers placed particularly around an acid tank and only if you get the weaponry right and the shot right can you take out all four soldiers with just a single ricochet shot. Have morbid fun playing this one.