Indie Simulation game where you need to control the take offs and landings of airplanes on a single airstrip. Brings out some of the nuances including the fact that airports expenditure is about 100$ every second so you need to fully optimize the sequences of landings and take offs so that the airport makes a profitable venture. From and air traffic control simulation point of view the game is inferior to Airport Madness 2 by Big Fat Simulations and 'Unmatched Air Traffic Control' by Vector 3D Studio , nevertheless if you do get bored of reality simulation and prefer the cartoon like makeovers then you might enjoy AirBoss.
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